#if !defined(AFX_AWTDIALOGPEER_H__F1FD2799_7949_11D2_A422_006097A44215__INCLUDED_)
#define AFX_AWTDIALOGPEER_H__F1FD2799_7949_11D2_A422_006097A44215__INCLUDED_

#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// AWTDialogPeer.h : header file
//

/////////////////////////////////////////////////////////////////////////////
// AWTDialogPeer frame

//class AWTDialogPeer : public CFrameWnd
class AFX_EXT_CLASS AWTDialogPeer : public CWnd
{
	DECLARE_DYNAMIC(AWTDialogPeer)
public:
	AWTDialogPeer(AWTComponent* comp);

// Attributes
public:

// Operations
public:

	void setTitle(CString& title)
		{SetWindowText(title.GetBuffer(0));}

// Overrides
	// ClassWizard generated virtual function overrides
	//{{AFX_VIRTUAL(AWTDialogPeer)
	//}}AFX_VIRTUAL

// Implementation
protected:
	virtual ~AWTDialogPeer();

	// Generated message map functions
	//{{AFX_MSG(AWTDialogPeer)
	afx_msg BOOL OnEraseBkgnd(CDC* pDC);
	afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
	afx_msg long OnAWTKeyEvent(UINT, LONG);
	afx_msg long OnAWTFocusEvent(UINT, LONG);
	afx_msg void OnSetFocus(CWnd* pOldWnd);
	//}}AFX_MSG
	DECLARE_MESSAGE_MAP()

	AWTComponent* m_comp;
};

/////////////////////////////////////////////////////////////////////////////

//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.

#endif // !defined(AFX_AWTDIALOGPEER_H__F1FD2799_7949_11D2_A422_006097A44215__INCLUDED_)
